DACS FwS FREQue II Hearing is believing
Ring Modulation has been around for a long time. Its usefulness was always limited by the high level of breakthrough of the original signals. Some years ago DACS developed a device which reduced this breakthrough to levels compatible with digital technology. The FwS series of ring modulator based effectors retains the purity of the effect with breakthrough performance. With this unit and others in the range you will be able to transform your existing sound generators creating an almost infinite range of unique sounds using your hands and your ears. They're not filled with nostalgia for the `good old days', but do believe that programming has several limitations; human creativity and interaction can create a much more flexible and individual musical result than pre-sets.
DACS have included a number of possible setups and applications for you to try. They are intended as a starting point for your experimentation rather than an exhaustive list of possibilities.
With low frequency modulation inputs: Simple to complex autopan effects, gating, amplitude modulation, flanging, spatialising.
With mid frequency modulation inputs
Vocoding type effects, adding tunable harmonics, both lower down to subsonic, and up to supersonic, second harmonic distortion (like valves/tubes), harmonising, retuning percussion, gating, general rich distortion, Sci-Fi voices (eg a Dalek)
With high frequency modulation inputs
Transposition with distortion, adding glitter, air, sparkle etc when mixed back into original.
With music or sounds into both inputs
Vocoding effects, gating effects, fattening/thickening effects, spatial effects, weird transformations.
Frequency Modulation of modulation oscillator at all frequencies, giving effects ranging from slow pulsation to the classic FM generation of complex waveforms.
External voltage control of oscillators
Envelope follower effects, FM effects as above, randomised autopanning.
Up and down shift of frequency with change in harmonic structure, with FM for sliding effects, using feedback loop to create filter type sweeps.